AI Insights · Timothy · January 2022
Top 5 Boxing Games on iOS in Paraguay Q4 2021
In Q4 2021, the top 5 boxing games on iOS in Paraguay showed varied performance in terms of downloads and revenue. Detailed insights from Sensor Tower reveal how each game fared.
During the fourth quarter of 2021, the top 5 boxing games on iOS in Paraguay exhibited diverse trends in downloads and revenue. Here’s a breakdown of their performance based on data from Sensor Tower.
Boxing Star: Real Boxing Fight from THUMBAGE saw a fluctuating trend in weekly downloads, peaking at 22K in late September and experiencing a low of 2K in several weeks. Revenue for the game remained relatively stable, with a notable increase to $37 in the week of December 20, ending the quarter with $24.
EA SPORTS™ UFC® by Electronic Arts demonstrated consistent weekly downloads, ranging from 16K to 28K throughout the quarter. Revenue showed a steady trend, peaking at $21 in the week of December 20, and maintaining around $17 in several weeks.
Real Boxing: KO Fight Club from Vivid Games S.A. experienced a steady but low download rate, ranging between 6K and 14K. Revenue saw a slight upward trend, starting at $10 and peaking at $19 in the week of December 20, before closing the quarter at $16.
Real Boxing 2, also by Vivid Games S.A., showed an interesting pattern in downloads with a peak of 28K in early October and another high of 22K in late December. Revenue for the game spiked significantly to $49 in the week of December 20 and ended the quarter at $17.
Slap Kings from Lion Studios had the most volatile download numbers, peaking at 55K in mid-November and hitting a low of 12K in late December. Revenue was inconsistent, with notable earnings of $27 in late October and minimal revenue in other weeks.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.